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Prince Salde Canarl Shellbrick III [Switching from Madotsuki]

Character name: Prince Salde Canarl Shellbrick III <total OM: 10,060.88> <also please just make the account name Shellbrick III>

Character source: Puyo Puyo

Character history: Taken after the events of 20th.
Physical Description: [Image: Img401102_l.png][Image: Character_OceanPrince_Puyo20thAnniversary.png]

ATK: 3
DEF: 3
SPD: 2
TEC: 2

Dolphin form: (alt form-- 2000)
ATK: 1
DEF: 1
SPD: 4
TEC: 4

Starting Proficiencies: Physical (1000), Ranged (1000), Ranged Materialize (600), Area Attack (600), Area Defense (400), Remote Control (600). Total: 4200

Starting Powers: Flight (1800), Super Speed (1000), Burst Movement (800). Total: 3600

Starting Moves:

Crust Guard (Area Defense, Ranged Materialize, Ranged Control, Physical(?)) - 600 OM

Salde summons a rocky shell approximately 6 feet tall and 3 feet in diameter somewhere within 30 feet almost instantly, shielding whatever is inside it with decent durability. When broken through, the shield immediately dissolves into sand, otherwise it vanishes within 10 seconds. Optionally, Salde can destroy the shield early to send out a swell of water from the center of where the shield had been summoned, pushing away whatever is in its 10-foot radius. Salde can only have one of these up at a time, and summoning the shield is a little tiring (although destroying it for the second effect is effortless).

Trident Billow (Physical) - 300 OM

By taking a second to focus, Salde can summon the Great Trident Billow, a golden trident approximately 8 feet tall and 2 feet wide at its widest. Being almost twice as tall as Salde means the prince has difficulty even wielding it as a human, and it's outright impossible for him to hold it through normal means as a dolphin. He's clumsy and slow with it, but on the occasion he hits something with it, it deals massive damage. It takes a second to unsummon it.

Shark's Bite (Physical) - 300 OM

Salde has super sharp teeth that he can extend and retract at will. They are simple to use and deal decent damage, but the super-short range means Salde needs to get up real close and risk putting himself in danger.

Hydrokinesis (Ranged Proficiency, Ranged Materialize Proficiency, Remote-Control Proficiency, Area Attack Proficiency, Area Defense) – 900 OM

Salde has the power to control water at will, creating an expanding or shrinking field or bubble of water that can fill a space of around twelve square meters. The more dense the water, the more it slows projectiles, whereas the more spread out it is, the weaker it is and the more energy it takes to sustain, making it very weak when spread over a wide area. While not good at dealing damage, it can slow projectiles and push things around. This is mostly a utility move as Salde has specialised water attacks in his repertoire. It takes only a moment to summon the water near to Salde, or up to a few seconds if further away than a few metres, and it can spread as fast as Salde can move. Salde can move (but not attack) while using hydrokinesis but this splits his focus, making it slightly more difficult for him to move the water at full speed and aim.

I confirm that I have read and agreed to the Rules of Conduct. yee

Where did you find us? Back from a hiatus.
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I'm just going to bump this
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Bump again and a question:

Do I have to wait the 12-week period still to change the other account or is it possible I can get an exemption so I can start fresh?
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Name: Shellbrick III
Spent OM: 11600
Consumed OM: 0
Proficiencies (4200): Physical Strength (1000), Ranged Proficiency (1000), Ranged Materialize (600), Area Attack (600), Area Defense (400), Remote control (600)
Powers (3600/8000): Flight (1800), Super speed (1000), Burst Movement (800),
Moves (1800): Crust Guard (600), Trident Billow (300), Shark’s Bite (300), Hydrokinesis (600)
Super Moves (0):
Transformations (2000): Alternate Form – Dolphin Form (2000)
Assists (0):
Consumed OM (0):
Unlocks (0):
Base stats:
ATK: 3
DEF: 3
SPD: 2
TEC: 2

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