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Ballad

#1
Name: Ballad
Spent OM: 4400
Consumed OM: 0
Proficiencies (2600): Physical Strength, Ranged Proficiency, Area Attack Proficiency 
Powers: (0/8000) 
Moves (1200): Revolver (300), Repeating Revolver Rifle (300), Pickaxe (600)

Super Moves (600): Revolver Bomb, Tier 1 Attack Super Move 
Transformations (0): 
Assists (0):
Bases:
Unlocks:
Base Stats:
ATK: 4
DEF: 2 
SPD: 1
TEC: 3
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#2
CHARACTER HISTORY:

To properly understand the circumstances surrounding Ballad and his eventual arrival into the Omniverse, one must understand the world he came from, and the ones who influenced it.

That thing is 'Red Brain.' No one knows what its actual name is. Many have given it names, but 'Red Brain' is the only one to have stuck due to its sheer simplicity. It looks like a massive, red brain with metallic wires and plates stuck inside of it. This creature is the creator of Ballad's world, as a member of group of other high beings with their own distinct worlds to them within their multiverse. Red Brain's creation, however, was not motivated by altruism or the desire for life, unlike the others. Rather, it was more the result of an irrational, megalomaniacal need for control. Thus, everything about the world was designed for its pleasure and want, to match his specifications and never deviate.

This worked for a while. Then, something happened. Another species separate from Ballad's own, on a separate continent, began opposing Red Brain. In a rage, Red Brain unleashed a world-wide apocalypse of desert and snow that collapsed the ecosystem of the planet. Many species, both sentient and non-sentient, perished, and those that remained were forced to adapt to a world with unnaturally harsh climates, a world they barely understood.

For the birds, the desert became their home, and the desert is what finally wiped them out, leaving only carcasses of their cities and their history as remnants. The snow, coming in massive blizzards, and huge amounts of ice became the basis for Ballad's home continent.

The Cryopods, despite the sudden shift in temperature, manage to survive. They evolve, growing thick plant skin to absorb sunlight and maintain energy through the long winters. But is through the Wick, a solid substance within the ice that, when struck, creates a crimson flame, that the Cryopods start to thrive. The Wick allows them to cook food, obtain heat, and build weapons.

Hundreds of years later, the Cryopods have largely become a bunch of separate tribes. Interactions between them are minor and mostly revolve around trade for needed resources. Ballad's tribe was Frozen Over, named after its lake, and respected for its plentiful amounts of ice and unusually bountiful Wick supply.
But things are not as they seem.

The horrible Red Brain has not disappeared from its world. Its actions had weakened it, and it is scared. The event that sparked this fear was caused by an unknown sentient bird who, in one last act of defiance, told Red Brain that its desire for a perfect world, a world he could control forever with no resistance, was a fantasy. Because as long as there were two sentient individuals left on the planet, somebody was not going to like what Red Brain was doing and try to rebel against him.

Her death did not ease Red Brain's mind. Struck with paranoia, it began working towards efforts for the complete indoctrination of all sentient life on its planet, beginning with the Cryopods. It starts by playing on the fear and confusion of the apocalypse for the people on the continent. The sheer suddenness of the event, and the drastic alterations it left of the environment, left people considering the idea that what happened was the result of an angry god. Those that believed this formed The Wicks, a religion dedicated not only to the belief in the existence of this god, but that the flammable Wick was an intentional planting
by said God as a form of forgiveness and mercy to allow the Cryopods to try again.

The Wicks more or less became dominant, though skeptics remained. Ballad, born in the early half of the 3rd Century After the Blizzard (specifically, 04/22/3017 AB in terms of Earth dating,) was a skeptic himself, but despite the disagreements, things remained relatively peaceful, and few conflicts erupted between tribes and between people.

But it isn't until the middle of the 3rd Century, around roughly 3042, that tensions start boiling. A sect within The Wicks starts gaining more members, and the sect is becoming more fanatical and imperialistic in nature as more members embolden them. Among other things, they treat the planting of Wick not as mercy, but an acknowledgement of superiority by the angry god. They interpret the Wick as a sign of their place in the new world. They are the rightful rulers, and all must bow to them or risk displeasing their God. They are so devoted to the God that they are the closest thing to Red Brain's sense of perfection that he can get.

While there is no bloodshed, no fighting, Ballad and others can see the direction this sect is heading towards, and very quickly realizes how bad it would get if they are not kept in check. This is what inspires him to take the Wick and do something great with it. To prevent further conflict and assist his fellow Cryopods in surviving the harsh ice wastes, he invents the Gun, the Revolver, and after testing it out, starts giving it to his people to hunt and defend themselves.

As Ballad predicted, tensions seemed to lessen. Everyone is quite aware as to how powerful it is, as shown by Ballad, who once used it to singlehandedly kill a pack of Lykers, the most prominent predator in the ice wastes and what was once a constant threat to the Cryopods. Beasts that required entire hunting parties to take down being felled by one person with one weapon was all people needed to keep in line. The concept was clear to Ballad: if people have equally powerful weapons, then no one will use them as everyone's mutual deaths were ensured.

But a series of developments occurred that Ballad did not anticipate. Trading began. Other tribes wanted this new weapon, so Ballad needed to make more. But he needed people to help him make more weapons.

Long story short, the invention of the gun led to a continent wide revolution of sorts centered around industry and manufacturing. For Ballad, what became a way to defend his people soon became a highly lucrative business, and one that his people were more than happy to invest in, for a price.

Regular revolvers were no good now. With more people trading, more people being made, people living longer, people wanted bigger and better guns to take down bigger game. So he made bigger and better guns. As the guns got bigger and better, the guns became more dangerous. Despite the improvement of life, there are still more people, and more of them are clumping together in Frozen Over, and the sect is only growing larger.

The tensions that once seemed to be gone only flare up again, and only get worse over time.

Ballad doesn't notice, nor even care. The success has gotten to him, blinded him from his original goal to the point that he cannot see why everyone is trying to buy bigger, better guns from him.

Civil war seems inevitable.

Then, one day, in Frozen Over, the Sect launches a terrorist attack on a Church within the city, killing a hundred Cryopods. The terrorist used a gun-bomb, Ballad's invention, and toppled the building onto himself and the hundred others. This is what sparks the Civil War, with the Sect on the main offensive to take over the entire continent.

Ballad was there to see the attack happen. It is there he realizes his mistake and culpability in the slaughter. In his distress and guilt, he flees and hides away in the countryside, too grief-filled to fight.

A few months later, he is transported to the Omniverse, to what he hopes to be a better place.
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#3
Character Description:


Name: Ballad

Age: Roughly 50 years old.

Height: 6'4"

Weight: 180 ibs

Skin: Green, like that of a healthy leaf.

Eyes: Yellow. They glow when experiencing intense emotions.

Hair: None on any part of his body.


Clothing Description:


Head: Wears a dark green trapper's hat on his head to shield it from the cold. He also wears a long, red-colored scarf wrapped around his face that covers his mouth and muffles his voice a bit.

Torso: Wears a dark green long coat made of thick, green fur. Underneath is a thick, white-colored sweater for additional warmth. He wears a belt around his waist that carries his Revolver and Revolver Bomb in separate holsters.

Arms: Dark green fur gloves cover his hands.

Legs: Dark green fur pants and boots cover his legs and feet. A round set of netting is tied to the bottom of his boots, most likely for walking on snow.
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#4
Personality + General Characteristics:

Basic Statistics

Name: Ballad

Age: Around his 50s. He's rather young by Cryopod standards, though; Cryopods tend to live into their several hundreds.

Nationality: Frozen Over, which is the name of his tribe, named after the lake it resides next to. Since Cryopods are largely separated into independent tribes, any nationality is distinguished by the name of the tribe's location.  

Socioeconomic Level as a child:

Socioeconomic Level as an adult:

Home: While no one has a name for the planet, his home is his original ice planet, brought upon by Red Brain in a fit of anger.  

Current Residence: N/A.

Occupation: N/A.

Income: Limitless. Due to his position as a Prime, he basically can make endless amounts of money just by doing things.

Talents/Skills: Ballad has a wide variety of skills and talents. For starters, he is a gunsmith, being the one who first invented the firearm, and thus has a working knowledge of how to build them using rather rudimentary tools. This also makes him excellent in the usage of the firearm, giving him great marksmanship.

As a Miner and Hunter, he also has skill with his pickaxe, both in melee combat and the extracting of minerals. He also can track and identify animals, although he is far more used to the cold climate ones due to living in one his whole life. He is also an overall good businessman, or at the very least competent enough to start exploiting the fear of his populace for the selling of more of his guns. Once mass production started, he also grew some leadership skills.

Salary: Limitless. Due to his position as a Prime, he basically can make endless amounts of money just by doing things.


Mannerisms:

As a matter of course, any time he is experiencing intense emotions of some sort, his yellow eyes start glowing. The more intense the emotion, the brighter the glow. They tend to glow almost all of the time.


Habits: (smoking, drinking etc.) N/A, so far.

Health: Physically and mentally healthy, relatively speaking.

Hobbies: He likes to read in his spare time, finding stories to be stimulating. He also has a fondness for music, as it gives him more nostalgic feelings. As such, he collects both. Also, despite his own guilt and misgivings, he does collect weapon-related materials, if only to try to understand the sheer scope of what he did. He also enjoys hunting, although only for the food and not for the sport of it, as he sees it as a needed element of survival.

Style (Elegant, shabby etc.): He's not exactly known for being elegant, and thus his standard attire tends to evoke a more rugged, outdoors appearance that he refuses to shift for any reason. Thus, it's very easy for him to look out of place in a more refined setting.



Intellectual/Mental/Personality Attributes and Attitudes

Educational Background: His education is largely based off of materials passed down from before the winter storms, the teachings of his parents, and his own research that he taught himself while making guns. This is largely customary to his town, as it was traditional to teach how things used to be so that the people within it would not repeat the same mistakes: anger their God. He rejected his town, Frozen Over's, religious organization almost immediately, finding the teachings inadequate for truly explaining the source of the Wick, and thus delved more into self-teachings, old historical texts, and other pieces of knowledge he can find outside of the grasp of the religion.

Intelligence Level: Although he appears very brutish, he is very much smart and creative.

Any Mental Illnesses? N/A.

Learning Experiences: He has had several throughout his life.

The first time he built his Revolver, it almost killed him. Improper construction of the gun itself resulted in the gun exploding in his hand when he fired it for a testing phase. His friend, Timber, immediately tried to urge him to cease further attempts as a result. While recovering, however, Ballad realized just how much power one could have with that gun in his hand, as the explosion could attest to. Thus, he kept trying, being cautious so as not to die, and continued until he finally made it perfect. He learned that stubborn determination could, indeed, get him what he wanted, even despite the danger.

The second is far more somber, however. When the civil war began, he realized he had inadvertently sparked it himself, ratcheting up tensions through his self-inflicted arms race. He realized that, despite his attempts to do good, he had only succeeded in making everything worse, possibly dooming his own species. He realized that it is one-hundred percent possible for good men to do evil things, and that it was all too easy for people to, when pushed far enough, break and start slaughtering each other. He also realized that his own strategy of mutually-assured destruction didn't work.

Character's short-term goals in life: Find a job to keep going.

Character's long-term goals in life: Figure out what to do with his life.

How does Character see himself/herself? He does not hold all that great of an opinion of himself, in the end, despite his confidence and bluster. This largely stems from his indirect involvement in his own species civil war, a war he accidentally spurned, intentionally ignored, and only made the fallout worse.

How does Character believe he/she is perceived by others? A brutish, harsh, aggressive man best left alone, which he more or less agrees with.

How self-confident is the character? It largely varies. He is very much confident in most everything, but he very notably starts doubting himself upon matters of serious, far-reaching consequence.

Does the character seem ruled by emotion or logic or some combination thereof? It largely varies, but one could easily find he is very emotional, often acting more on how he feels than any actual logic. He is quick to action as a result, but it's only when he sits down and tries to plan something out does he become more logical.

What would most embarrass this character? N/A.

Emotional Characteristics


Strengths/Weaknesses:

He generally comes across as gruff, acting polite enough but certainly not like he enjoys peoples company. He's a fairly temperamental person, easily angered despite his stoic expressions. As such, he can be quite impulsive, which can sometimes lead him into bad situations. He also has a sharp wit, though he usually reserves it for those who he's annoyed with. He's otherwise polite, if rough.

He has a strong feeling of justice and empathy, especially for the downtrodden or the ones in need, and as such can be surprisingly compassionate. Thus, he is likely to put himself in harm's way for them. Despite his gruffness, he is genuinely well-meaning and can be very passionate. He would much rather do what is right than what is needed. He is also incredibly stubborn and determined, and cannot be easily convinced to back down once he has settled on a plan or an action. He's also rather confident, finding enthusiasm in his works and a strong belief in his skills.

His passion, as much as it comes from justice, comes also from a potent source of pain and grief. He possesses, despite his confidence, some self-loathing, and he isn't always as confident in himself as he presents to others as he would want to be due to his guilt over his spurning of the Civil War. Underneath all of his emotional armor lies a melancholic, contemplative, grief-filled man struggling to reconcile his failures to protect his people despite trying so, so hard to help them, and desperately searching for a way to somehow make up what he did.


Likes/Dislikes:

He has a profound distaste for religion due in large part to the fundamentalists who started the Civil War.
He secretly despises his gun-making and the guns he uses, seeing them as the symbol of his own failures, and he cannot look at them without being remembered of all the blood on his hands.
He does not actually like violence, but is not above it nor above using it.

He loves music and books, preferring to listen to the former and read the latter in his spare time, as they tend to stimulate his mind and help him contemplate.
He has a fine taste for food, and as such can be annoyingly prickly about it when fed due to his love for it.
He has a liking to hunting, although not for the killing itself. He rather sees it as a needed element, a tradition the Cryopods are good at, to keep him and the people he cares about alive and happy.





Introvert or Extrovert? Introverted to a large degree.

How does the character deal with anger? He has a very quick temper, so anger comes easily to him. It tends to be more sarcastic than actually threatening, though, meant to insult more than anything else.

With sadness? He bottles it up, trying his hardest to move on from whatever it was making him sad until it either moves on or he is forced to deal with it. If enough time passes, he may just break down on his own from sheer despair.

With conflict? In a large sense, he is scared of it. Large-scale conflict terrifies him due to the sheer destruction it can bring, which is why he tries his damndest to keep conflicts as small as he possibly can. He needs to be convinced to get involved in large conflicts due in part to his own grief over his involvement in his Civil War, as well as a generally preventative nature. Essentially, if he feels something happening will lead to something larger occurring, he will try to stop it.

With change? He's rather lenient, and thus adaptable to it.

With loss? He is currently in complete despair over the loss of his home and his people, largely due to his own actions. While he bottles up the sad feelings it gives him, it also motivates him to try again and do better, and the motivation is so strong that it often comes out in stubborn determination.

What does the character want out of life? More than anything else, Ballad wishes to help people, and bring genuine peace and justice to everyone. His methods of doing so, however, have always been a bit suspect.

What would the character like to change in his/her life? He would wish that he never invented his Guns, because in the end, they have brought only pain and suffering to his people. 

What motivates this character? The loss of Cryopod life from the Civil War he had an indirect cause in developing weighs very heavily on his mind, alongside his genuine desire to help others leads to him trying to make up for his mistakes.

What frightens this character? That, ultimately, any action he takes is only going to hurt people in the long run, and nothing he ever does and ever will do will grant sustainable positive change due to elements outside of his control.

What makes this character happy? Having the problems that people suffer from be solved, and thus allowing people to have their lives improved, is what makes him happy.

Is the character judgmental of others? It largely varies. He mostly does not have an issue with the way people live their lives unless it is explicitly religious in nature, in which he views them with a great deal of suspicion and mistrust.

Is the character generous or stingy? Rather generous.

Is the character generally polite or rude? Generally polite, although this can very quickly shift if he's annoyed or otherwise has a distaste for whoever he is interacting with.


Spiritual Characteristics


Does the character believe in God? He does not believe in God, although the presence of Omni shakes this a bit.

What are the character's spiritual beliefs? He has none.
Is religion or spirituality a part of this character's life? No, but he does live in fear of both due to the level of extremism he faced back on his home.
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#5
Relationships:

Faction:

Loved - Liked - Neutral - Disliked - Hated - Feared


Character:

Loved - Liked - Neutral - Disliked - Hated - Feared

NPC:

Loved - Timber

His best friend back home. They met as children and were friends ever since despite having wildly different opinions on things. Ballad trusts him more than anyone else, and had him as his right-hand man throughout his whole life. One of his many regrets was his unwillingness to say goodbye to him before fleeing the city from war, and he is scared that he abandoned his friend to possibly die. His potential death haunts him to this day.

PC:

N/A
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#6
STATS:

ATK: 4.

Ballad's armaments are rather powerful, both due to his extensive knowledge of them, extensive experience with them, as well as his sheer raw strength. His pickaxe is sharp, capable of piercing the strongest of ice from his home planet, and that power has translated to the omniverse. His firearms are also fairly powerful, with the inclusion of a grenade inside his of Revolver only increasing his offensive power.

DEF: 2

Ballad's skin, made primarily of plant matter meant to absorb sunlight in his ice-age continent, also has the distinction of being tougher than most skin. This does not make him invulnerable, however, so he isn't really much of a tank.

SPD: 1

Carrying all of his weapons already slows him down a bit. Ballad is more based around offense and technique than he is around pure speed. It is rather average and healthy, though, so he can at least keep pace with most people.

TEC: 3

Given the general harshness of his home environment, he must be skilled enough at fighting and combat to survive. He is a general crackshot with his guns, and can generally hold his own in both ranged and melee combat.


STARTING PROFICIENCIES:

Physical Strength – 1000 OM: Survival in the ice wastes requires a large amount of strength, especially when contending with the more threatening predators of the waste. Plus, hacking apart ice for the Wick is not always an easy task. Thus, it makes sense for Ballad to be able to at least mildly proficient in the art of strength and hand-to-hand combat.

Ranged Proficiency – 1000 OM: Ballad is the pioneer of ranged gun combat in his world, so it only makes sense he is by far the most proficient in that art.

Area Attack Proficiency – 600 OM: While most of his moves have nothing to do with area damage, his Tier 1 Super Attack move, the Revolver Bomb, is very much an explosion worthy of this proficiency.


STARTING POWERS:

N/A



STARTING MOVES:

Revolver (Ranged Proficiency) -
300 OM
A small, grey metal revolving handgun that looks, all things considered, rather rudimentary and hand-crafted. Its handle consists of a red fur wrapped haphazardly around the handle. Holds six bullets in a single revolving chamber. A single hammer lies on the back of the gun for the thumb to press down to fire the gun. When fired, instead of simply expelling smoke out of the barrel, it noticeably sparks from the chamber and barrel for a second before releasing crimson colored smoke from the barrel. This fluff detail does not detract sight. Despite its rather simple design, it is not to be underestimated. It is quick to draw from its holster, but requires the hammer to be pulled back to be fired, resulting in a firing speed of roughly one bullet per second. Can be used in conjunction with other weapons for roughly the same damage, if at the cost of less focus to accuracy and firing speed. Its range is fairly good, although even Ballad cannot bulls-eye targets with the Revolver from any unreasonable distance. This move can do a fair amount of damage, being moderately powerful.

Repeating Revolver Rifle (Ranged Proficiency) -
300 OM
A large, rifle-length gun of grey metal and green wood. Like his Revolver, it looks very rudimentary and hand-crafted. It consists of a green wooden handle with a red fur wrapped around it. A single revolving chamber that can hold four bullets connects to a single, large hammer on the back of the gun. The barrel is long and massive to be able to fire the unusually-large bullets. To fire the gun, the hammer must be pulled back to allow the wick inside the bullets be impacted when the trigger is pulled. Like the Revolver, when fired, crimson sparks and smoke are expelled from the chamber and barrel that is purely fluff and does not impact sight. While it used to be relatively fast weapon, due to omni-physical balances, the hammer is weightier, resulting in the firing speed being rather slow, typically several seconds. The range and damage, however, are fantastic, with the weapon being able to deal extremely powerful damage from rather far distances. Those who have seen the weapon in action tend to note the massive holes successful shots leave behind. The weapon, however, is not a fire and forget weapon, as due to its sheer power, it requires a moment or two of concentration in order to actually aim. Requires two hands to use, and thus cannot be used in conjunction with other weapons.  

Pickaxe (Physical Strength Proficiency) -
600 OM
A large, long weapon of roughly fifteen feet, consisting of, like the other weapons, rudimentary and hand-crafted green wood with white fur wrapped around a long metal bar sharpened on both ends. It is often used by the Miners of Ballad's society, but has also recently found usage as a potent melee weapon. It's rather slow, similar to that of a large war axe getting swung around, but it is excellent for defense and it is an absolute power house if it hits. It can be used in conjunction with the Revolver at the cost of lowered damage and swinging speed.

Revolver Bomb (Area Attack Proficiency, Ranged Proficiency) -- Tier 1 Attack Super Move - 600 OM
One of the main gimmicks related to Ballad's gun business back on his home-world, and the primary crux of his ideological arguments in regards to much of the same thing, comes in the form of an explosive device of the volatile wick placed within the Revolver. The concept was enough to both ensure massive riches for him and, at least at the time, what he believed was the relieving of tensions through mutually-assured destruction. This was due to an intentional demonstration of the weapon that struck fear into his society.

That power has transferred into the Omniverse. The move looks similar to the Revolver, with the noticeable addition of a small, stone button on the underside of the gun that, when pressed, suddenly causes the entire to glow a bright orange. The weapon becomes hot to the touch as the fuse within the gun travels to the massive wick deposit inside the gun. After a few seconds, the weapon explodes into crimson, sending small shrapnel fragments everywhere. It is an extraordinarily powerful move.
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#7
Threads and Posts + Summaries
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#8
Fighting Style

Ballad is, overall, a very aggressive fighter, constantly on the offensive. Despite this, he prefers ranged combat to melee, as despite his strength he's overall more proficient at range than close up. His strategy becomes noticeably more defensive the closer the opponent gets to him.

His tendency to get angry, his pickaxe, and immense size and strength can easily belie others appearance of him; in truth, he is a very unorthodox, creative fighter as well, pragmatic in every way and constantly taking advantage of everything from the environment, to flaws in his opponent, etc. He is hardly a fair fighter. That said, he tends to hold back on his Super Move, only using it when he feels he has no other choice in the manner.

He likes to combine both his Pickaxe and his Revolver and duel-wield them, as it expands his versatility a bit. His Revolver Repeater Rifle, on the other hand, tends to be pulled out at the start of a match, to do as much damage as possible to his opponent, and he tends to use it when he wants to deal a large amount of damage to a single opponent.

If an opponent is close, he'll put his ranged weapons away and go with only his Pickaxe. He tends to be rather defensive, preferring to block, deflect, and otherwise parry an opponent's weapons, operating much like a tank taking a lot of fire before returning with a deadly blow. Unless he's suitably pissed off, he'll bide his time for an opportunity to deal a dangerous blow with the Pickaxe, and failing that, he'll try to either tire out his opponent or get them as far away from him as possible.
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#9
Music

Casual Theme: N/A

Combat Theme: N/A

Death Theme: N/A
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