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Jak Mar

#1
Name: Jak Mar
Spent OM:  26450
Consumed OM (850): Warp Whistle - Used (600), Banishment Circle - Used (250)
Proficiencies (4200): Physical Strength (1000), Ranged (1000), Homing (600), Debuff (1000), Area Attack (600)
Powers (7400/12000): Master Acrobat (400), Healing (3000), Shapeshifting (1400), Time Manipulation (800), Flight (1800)
Moves (1500): Blaster (300), Vulcan Fury (300), Supernova (300), Air Uppercut (300), Peacemaker (300)
Super Moves (1400): Dark Bomb (600), T2SA - Surprise, Fucker (800)
Transformations (5000): Dark Jak - T1 Power Up (1000), Light Jak - T1 Power Up (1000), Insane Dark Jak - T2 Powerup form (1500), Armor of Mar - T2 Powerup form (1500) Light Jak T2 PUF (1500)
Assists (0):
Items (1100): Communicator (200), Mobile Dataverse Device (100), Vita Compass (800)
Artefacts:
Bases:
Unlocks (5000): Stat Upgrade I (1000), Stat Upgrade II (2000), Tier 1 Powers Cap (2000)
Base stats:
ATK: 3
DEF: 3
SPD: 3
TEC: 3

Tier 1 Dark Jak/Light Jak
ATK: 3 / 5 / 3
DEF: 3 / 4 / 5
SPD: 3 / 5 / 4
TEC: 3 / 3 / 5

Non- Bold- Regular stats
Purple/Dark- Dark Jak Stats
Light Blue- Light Jak Stats

TIER 2 PUF - Dark Jak- Insanity or Feeding the Beast

ATK: 9
DEF: 3
SPD: 6
TEC: 4

T2 Powered Up Form-
Armor of Mar- Jak dons the Precursor armor of the great hero Mar in his world.
ATK: 8
DEF: 6
SPD: 4
TEC: 4
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#2
[Image: JAK-3-jak-and-daxter-23723786-1600-1200.jpg]

Character Name: Jak/ Mar
Character Source: Jak and Daxter Series
Character History: 

Pre-birth, and early life:

Jak was born to the Grand House of Mar in Haven City as the son of King Damas. His mother was never mentioned in any of the games, making him one of a few characters to have a father with no apparent mother.

Some time after his birth, Jak's father was betrayed by Baron Praxis and Veger. The politics of the impeachment remain unknown, however it is known that it was amid the Metal Head Wars. Through betrayal and tyranny, Baron Praxis rose to power as the "temporary" ruler of Haven City and banished Damas to the Wasteland. Jak was pronounced an orphan and left on the city streets, losing the birth name Mar (for an unknown reason) and given the pen name "the kid."[11]
Veger, the council leader of Haven City, was in a desperate search for the Precursor catacombs in hopes of turning the Planetary defense grid on to defend the planet from the foreseeable future. Veger hoped to harness Jak's purity to awaken ancient Precursor technology, and managed to kidnap him intermittently before losing him to a new rebel movement coined the Underground whose sole purpose was to put young Jak back on the throne where he belonged and re-establish the House of Mar as the ruling dynasty of Haven City. Although Veger stated that he lost young Jak to the Underground, the Shadow (the Underground leader) noted that he found him just "wandering the streets," suggesting young Jak may have escaped by his own power.
At some point during these events, an older version of Jak arrived from a different time zone. Soon after being consoled by the Underground, Kor, an elderly member of the Underground, was assigned as the attendant of young Jak and his pet cracadog. 
The Shadow originally planned for the young child heir to open the Tomb of Mar and pass the Trials of Manhood to gain the Precursor Stone in order to defeat the Metal Head leader, but the tomb refused to admit the kid on the grounds that he was too young to face the tests. Instead, older Jak forced his way through the door of the tomb in an attempt to retrieve the stone, which at the time was viewed as a desecration due to his impurity. After older Jak passed the trials, young Jak vanished: Kor kidnapped him so that he could open the Precursor Stone for himself.

Before The Precursor Legacy
Kor would later be revealed to be the Metal Head leader, disguising himself as an Underground member to sabotage Baron Praxis, who made a deal with him that somewhat neutralized the ongoing war activity. Older Jak sent young Jak into the past with the Shadow, in order to protect him from the danger of Kor.
Young Jak would then be raised into his adolescence under the watchful eye of the Shadow (real name being Samos). Jak grew up in Sandover Village alongside fellow villager Daxter, who became a close acquaintance. He also grew up with Samos' daughter Keira Hagai, who became his main love interest. The events of The Precursor Legacy would take place around ten years after this, when Jak was 15 years old.

The opening cutscene of The Precursor Legacy features Jak—along with his friend, Daxter (who was still in his human form)—straying about Misty Island; a place that was restricted by their watchover Samos. The two entered a large area where two dark figures were levitating in front of a large group of Lurkers, where they secretly observed them telling their apparent army to kill anyone straying from "the village."

Jak and Daxter then continued searching the island, where they were confronted by a large bone armor lurker shortly after the secret observation. The lurker charged the two when Jak quickly threw an activated dark eco canister, disposing of the lurker, but inadvertently knocking Daxter into a pool of dark eco. When Daxter came back out, he was in the form of an ottsel.
Jak then returned to Sandover Village to ask Samos for help. The two then discovered that their only hope of changing Daxter back is finding Gol Acheron, the dark eco sage, who lived far to the north of the continent. Jak then began basic combat and athletic training at Geyser Rock, where he got his heroic start collecting power cells and traveling north.
Jak and Daxter, along with Samos and Keira, later found out while at the Red Sage's hut that Gol Acheron and his sister Maia Acheron had been corrupted by the dark eco they were studying and were trying to activate a Precursor robot to assist them in opening a dark eco silo to flood the world with dark eco. Jak then entered their citadel, freed the captive sages and fought the two in their Precursor robot. Near the end of their battle, Jak discovered light eco, when four towers surrounding the silo opened up and the four colored ecos inside combined, which could change Daxter back (theoretically) or defeat Gol and Maia and save the world. He chose to save the world, and after the battle, Jak opened the ancient Precursor door at the top of the citadel, and discovered the rift gate and rift rider behind it, which would start the events of Jak II.
During The Precursor Legacy, Jak was mute for an unknown reason. Note that young Jak, the kid, from Jak II did not speak either.

Before Jak II

Between the end of The Precursor Legacy and the start of Jak II, Jak, Daxter, Keira, and Samos moved the rift rider and rift gate back to Sandover Village from the location of the large Precursor door. The four are seen studying the artifact in the opening cutscene, where Keira discovered that the Rider somehow interacts with the Ring. Jak was left to find out how to activate it, where he pressed the ruby button encased in the Heart of Mar , which activated the time map. This opened the Gate, which inadvertently released the metal heads from an unknown location and caused a swarm of metal heads to attack Sandover Village, starting the second of the two Metal Head Wars.
Jak then managed to activate the Rider and entered the Gate, where they were sent into the future in Haven City. Upon entering the city, Jak was arrested by a patrol of Krimzon Guards headed by their commander, Erol. Daxter escaped (starting the events of the spin-off game Daxter), while Keira somehow became a mechanic in the city, and Samos was arrested and imprisoned (as his equivalent for that timezone was currently the leader of the Underground but called the "Shadow," and was therefore taken into custody in confusion).
Jak would be imprisoned for two years before being rescued by Daxter at the end of Daxter (game)

Though Jak's appearances are brief, the plot leading up to Jak II concerning Jak's acquisition of dark powers is somewhat significant. During these two years, he was imprisoned and experimented on under the Dark Warrior Program. He went through multiple experiments and injections, changing his previous personality seen in The Precursor Legacy from a quiet, headstrong boy with an apparent mutism disorder, to a bitter, revenge-stricken adolescent. By the events of Jak II, Jak broke away from his mutism.

Jak II


After being rescued by Daxter and escaping from prison, Jak experienced the first display of his dark alter ego(evinced from past experiments) while defeating a squad of guards in the Slums. He was asked to do so by Kor—who was disguised as a human working for the Underground—in order to protect a "very important" child. After defeating the guards, Kor directed Jak to the Underground, a rebel movement waging war against Baron Praxis; Kor noting that its leader, the Shadow, could use fighters like him (Dark Jak). Kor told Jak to find the hideout in a dead-end valley near the city wall, instructing him to ask for Torn

Upon meeting Torn, Jak was at first rejected. After Jak told the leader that he wished to see the "Shadow," Torn gave him the mission "Retrieve banner from Dead Town", in which Jak succeeded; starting initiation missions for membership to the Underground.

From then on, Jak worked with a variety of new characters including Krew, a local smuggler and gang-lord, who had apparent connections with the Underground, as well as Onin, a blind soothsayer who knew of Jak's arrival from the past, and was also able to foresee his future. Others included BrutterKor, Vin, and Sig. Jak later discovered that the strange new world which they were making their way through was actually in the future, and that Haven City was built around Sandover Village, which was now known as Dead Town.
Later in the game, Jak met the Shadow, and discovered it was actually younger Samos. He found Keira and older Samos as well, and upon defeating Kor (who revealed himself to be the Metal Head leader), sent his younger self (the "very important" child) back into the past with the Shadow to grow up safely in Sandover Village, thus repeating the time loop.

Jak 3

Shortly after the events of Jak II, war broke out on the streets of Haven City, as new Krimzon Death Bots took over a vital section of the industrial area of Haven, and a large group of stronger Metal Heads that survived the death of their leader concentrated in the gardens sector of the city (at that point renamed Metal Head city). Veger saw this as an opportunity to rid Haven City of Jak, and therefore found him guilty in association with Krew, who compromised Haven City's security which they thought let the metal heads into the city. Veger, on behalf of the Grand Council of Haven City, banished Jak to the Wasteland for life.Distraught, only accompanied by Pecker and Daxter, Jak began looking for salvation in the midst of the desert. He eventually fainted in exhaustion, and having the beacon given to him by Ashelin just before their departure, was found by the king of Spargus, named Damas.

Jak, along with Daxter and Pecker, were taken into Damas' sanctum where they were bathed and Jak's clothing was reduced and his hair cut. Jak nearly died, as Damas noted he was preparing to have his monks pray for him. Jak fought in arena matches to prove himself worthy of keeping, where he eventually earned citizenship to Spargus, and became an official "wastelander." During this process he met Sig again, an ally from Jak II, in the Arena of Death, where they were ordered to kill each other under arena rules, though they both withheld the task and were forced to prove their worth to Spargus another way.

Later, Jak was invited back to Haven City by Ashelin. Though he initially refused, he returned to fight in the War for Haven City. Before entering Haven City however, Jak had an encounter with Count Veger, who activated a Precursor robot, although Jak managed to defeat it. Later, after reuniting with Torn, Cyber Errol was revealed to be the leader of the KG Death Bots as well as the surviving Metal Heads, however the greater threat was from the incoming Dark Maker ship, which Errol sought to control in order to destroy the planet.
In order to destroy the ship, Jak needed to activate the Planetary Defense System by accessing the catacombs near the ruins of the Mar Memorial Stadium. Damas answered Jak's call for help, but was crushed under their vehicle when a blast overturned it, inadvertently revealing that Damas was Jak's father in the final moments of his life. Jak continued through the catacombs, activating the Planetary Defense System and traveled to the Dark Maker's ship to stop Cyber Errol, who escaped in a terraformer before the ship was destroyed. Returning to the Wasteland, Jak defeated Errol and his terraformer. The Precursors, revealed to be ottsels, asked him to come with them to protect the universe. He declined the offer due to the inseparable nature between Jak and Daxter similarly witnessed in the opening cutscene in the beginning of the game (when Daxter stayed behind with Jak in the Wasteland). It is also revealed that Jak's birth name was in fact Mar leaving many fans to speculate on whether Jak is the actual "Mar" who built Haven City, or if he is just of the same lineage and named after the famous figure.

Omniverse History:

Jak's Anger - Jak's first intro to the Omniverse in general. He's found in the Nexus so far.
Lingering Darkness- Jak summons Daxter to the Omniverse and unintentionally run into Dark Link and his fairy, Ivan.
The Ghost and Fountain- Jak and Daxter accompanies Dark Link, Sarah Kerrigan and a group of stormtroopers and Miranda Frost to Coruscant.
Cinnabon Island Arc- Jak and Daxter go take a trip to Cinnabon Island.
DA" 15- Jak Gets his nickname "Dynamite Kid" and a ton of fans from this. #DA15 Underdog, Jak Mar.
A criminal elf, A Street Artist and a Ninja walk into a bar- Jak, Daxter, Torn,Delsin Rowe, and Doctor Mcninja all fight off ninjas that came from the tangled greens.
Let the Fire Burn- Jak kills two stormtroopers, accompanied by Torn and Daxter.
LARA CROFT AND THE VALKYR, KEY TO EVERYTHING- Jak, Torn and Daxter meet Lara Croft in the Endless Dunes. 
Destined Paths: A strange twist of fate:  Jak, Daxter and Torn end up in the Tangled Greens.
War and Famine in the Green [Horseman]- Jak, Daxter and Torn meet up with the Horsemen via dune buggy and help Retane, Shang, Athelos and his children fight off a unfamiliar threat. 
Behind the Curtains(New Babylon)- Jak comes along with Victor Wolfe, Shay, and Anges. Jak gets killed by said stormtrooper.
Orange Lightnin'- Daxter requests assistance to Avenge Jak's death with Demetri. 
Colosseum Round 1: Jak Mar vs Dante- Jak meets a new ally named "Tony Redgrave" better known as Dante in the Colosseum. The fight occurs in a omniverse themed fight and Dante wins, leaving Jak unconscious. However, Jak and Dante become good friends and allies over time. 
The path to New Babylon- Daxter and Demetri attack New Babylon to get revenge on Victor Wolfe. 
Sackboy... in the tangled web- Jak meets Sackboy, who thinks he knows him. 
Hero's Graveyard- Jak dons the god of war blades and meets a lot of folks trying to save the spirit. 
You will be reborn- Jak meets up with Dante to fight giant demons in the Pale moons together.
Passing through Shadows- See above
Some like it hot- Jak meets a budding villain in in the omniverse named Lord Dominator and Mysterio.
There are No Lines- Jak is forced into a experiment by Erol who he accidently summoned.
Putting out the Call- Jak is called to save the Omniverse by Dr. Regal.
Descent-  Jak teams up with Lord Zedd, Desman, Morene and Dante to save Coruscant from Nebula.
DA' 17'- Dynamite Kid is back again. 
Torn's Big Break- Torn is in prison and uses his wits to try and escape a Coruscant Prison. Jak, Desman and Ash team up to save him but end up dying.
Desman's Paying, Obviously.- Jak freaks out about losing Daxter and Torn and almost goes on a killing spree, bringing the Dark King to play.

Character Personality:
Jak changes notably as a character over the course of the series. During The Precursor Legacy, he is presented as brave and curious, willing to step into dangerous situations given the need. The most notable feature of his personality in the beginning was his apparent mutism. In Jak II, he breaks away from his mutism, and after being subject to dark eco treatments for two years at the hands of Baron Praxis, his main basis becomes revenge, and he became angry and reckless—this is exacerbated by the presence of dark eco in his body. He also takes some enjoyment in killing metalheads and a fondness for guns. Nonetheless, Jak does retain some heroic personality traits. In Jak 3, where he gained light eco powers to balance the dark eco, he becomes less angry and more mature; which was further aided by the death of his father later on. In Jak X: Combat Racing, he turned into somewhat of a relaxed character, though his final encounter with Mizo shows that the anger still exists under a calmer exterior.
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Proficiencies and Powers:

Physical Proficiency  (1000), 
Ranged Proficiency(1000)
Debuff(1000)
Healing- (3000)
Homing(600)
Area Attack(600)
Master Acrobat (400)
Basic Super Jumping (300),
Shapeshifting (1400)
Time Manipulation (800),
 Flight (1800)

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Base Form:
ATK: 5
SPD: 3
DEF: 2
TEC: 3

T1: Dark Jak Power-up (1000) or Light Jak (1000)
  Tier One Powerup-  (Natural Claws, Physical Strength, Master Acrobat, Requires Dark Eco, Ranged Proficiency and Area Attack Proficiency and Debuff)

This powerup allows Jak to change to his alternative form, a dark beast with a hunger for blood etc, he also uses his claws to scratch his enemies but also he uses dark eco while in this form. His strength grows while in this form while used for offensive. 

ATK: +2
DEF: +1
SPD: +2
TEC:

Dark Jak Powerup Stats:
ATK: 5
DEF:3
SPD: 5
TEC:4

TIER 2 Dark Jak: Insanity Jak or Feeding the Beast


<b>ATK</b>: 10
<b>Def</b>: +3
b>Spd:</b> +5
</b>Tech: +4</b>

TIER 2 Dark Jak Base form
ATK: 10
DEF: 6
SPD: 9
TEC: 7

TIER 1 Super Move- Dark Bomb
Requires Physical Strength, Slam, Area Attack Proficiency) 300 OM- Dark Jak jumps up in the air and aims his fist toward the ground, causing a shockwave of dark eco to spread across the ground, pushing back an enemy about 15 feet. It takes Dark Jak about a few seconds to jump and hit the ground.

TIER 1 LIGHT JAK- 1000 OM Jak's Defensive form, taking the form of a light bluish angel form with translucent wings on his back. 


Light Jak full
Attack: 3
Defense: 5
Speed: 4
Tech:5

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Wings of Mar- (Flight) Big translucent angel wings used by Light Jak to fly distances.
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#3
MOVES
Air Uppercut- 300 OM(Requires Basic Super Jump, Physical Strength, Master Acrobatic and Charge Attack)

When Jak is on the ground, he can kick an enemy up into the air with his feet sending the enemy up into the air for a short distance. While the enemy is knocked into the air, Jak jumps twice and can perform a "juggling like move" keeping the enemy in the air for as long as Jak can keep the move up.


Blaster(300 OM) Jak's gun, that has a lock-on mod the gun that aims at target with perfect efficiency and accuracy . Weakness is that this gun cannot much damage. 300 ammo


Vulcan Fury(300 OM)- A machine gun-like gun that shoots like a barrel, comes with a lock on mod as well. Can shoot fast, and cause a lot of damage, but can use up bullets quickly. (300 OM)best used against well-armored enemies with a lot of health. 300 ammo up to unlimited based on each magazine.[/b][/color]

SuperNova (300 OM)-  Ranged Proficiency, Area Attack Proficiency.

This gun is possibly Jak’s most powerful gun. It fires a mini-nuclear missile with enough of a blast that it creates a giant orange mushroom cloud, about 10 feet in diameter and 7 feet high. It takes about a good minute and a half to load and charge it. The shot travels in a straight line and does an upward lift before it hits its target or target(s), flying about as fast as a bullet. When it strikes, the target or nearby target(s) are damaged by the attack, usually with burns and light organ trauma resulting from the blast. The attack pretty much whites-out the area for five seconds, possibly leaving the target or targets stunned and unable to attack depending on the extent of their injuries. This can hit from a long distance, a maximum of twenty feet away, but the distance doesn’t affect the outcome.

Jak can use this while moving, but his ability to use other attacks is greatly hindered by the gun’s weight, so he can’t use any other moves. Because it takes a whole minute and a half of concentration to prepare the missile, he must remain on the move or risk having the missile preparation interrupted.

Peacemaker- 300 OM-A dark eco gun that shoots a medium ball of dark eco at the target. It can cause a lot of damage, but hard to aim, and shoots slow.(300 OM)



[/b][/font][/size][/color]
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#4
Blaster- Jak's gun, that has a lock-on mod the gun that aims at target with perfect efficiency and accuracy . Weakness is that this gun cannot much damage. (300 OM)300 ammo

Vulcan Fury- A machine gun-like gun that shoots like a barrel, comes with a lock on mod as well. Can shoot fast, and cause a lot of damage, but can use up bullets quickly. (300 OM)best used against well-armored enemies with a lot of health. 300 ammo up to unlimited based on each magazine.

[b]SuperNova- [b]
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#5
(Empty for now)
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#6
[Image: Rank3.png]


Personal Achievements
[Image: S_Ice07.png][Image: S_Fire08.png]
[Image: S_Buff02.png]
[Image: S_Buff09.png]
[Image: S_Buff08.png]
[Image: I_Key05.png]
[Image: I_GoldBar.png]
[Image: S_Holy06.png]
[Image: S_Holy02.png]

Community Achievements
[Image: S_Bow11.png]
[Image: Ac_Medal01.png]
[Image: S_Dagger06.png]
[Image: E_Gold01.png]
[Image: E_Gold02.png]


Purchasing Achievements

[Image: S_Shadow07.png]
[Image: I_Mirror.png]
[Image: S_Shadow14.png]
[Image: S_Sword01.png]
[Image: I_Diamond_1.png]

Exploration Achievements
[Image: S_Poison09.png]
[Image: C_Hat02.png]
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#7
Relationships:

Friends: (Home)
Daxter-Alive
Torn- DEAD
Damus-Alive
Ashelin-Alive


Everybody met in the Omniverse Jak's met:
Dark Link
Ivan
Sarah Kerrigan
Neal
Delsin Rowe
Doctor Mcninja
Chorina
Aero
Bethomarth
Milly
Gildarts
Lara Croft
Jhango Wolf
Jackson
Leviathan
Retane
Shang
Athelos
Retane’s spawn
Jack Frost
Shay
Agnes
Victor Wolfe
Dante
Sackboy
Lord Dominator
Mysterio
Warren
Desco
DesX
Desco’s and DesX’s father
Desman Black
Morene
Lord Zedd
Growler
Dust
Gildarts
Cell
Lord Zedd
Isaac Clarke
Shinman
Harlen Higgs
Dane
Enel
Strazio
Ash
Dawn
Friends: Omniverse

Dante
Desman Black
Morene
Dust - Jak met him in DA, and then threw up on him on the beach.
Ash- Storm Demon- Saved him from his nightmares when Daxter died but she has him twisted around her fingers, literally and figuratively. Met her in Courscant where he tried to break Torn out of Prison.





Allies:
Ash- She seems to like Daxter and knows quite a bit about us. She's helping us.





Enemies-
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#8
Items: On person and/or on self.

Storm demon handcuffs- Key handed to Ash.
X2 warp whistles
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#9
(06-07-2015, 06:42 PM)Jak Mar Wrote: [Image: JAK-3-jak-and-daxter-23723786-1600-1200.jpg]

Character Name: Jak/ Mar
Character Source: Jak and Daxter Series
Character History: 

Pre-birth, and early life:

Jak was born to the Grand House of Mar in Haven City as the son of King Damas. His mother was never mentioned in any of the games, making him one of a few characters to have a father with no apparent mother.

Some time after his birth, Jak's father was betrayed by Baron Praxis and Veger. The politics of the impeachment remain unknown, however it is known that it was amid the Metal Head Wars. Through betrayal and tyranny, Baron Praxis rose to power as the "temporary" ruler of Haven City and banished Damas to the Wasteland. Jak was pronounced an orphan and left on the city streets, losing the birth name Mar (for an unknown reason) and given the pen name "the kid."[11]
Veger, the council leader of Haven City, was in a desperate search for the Precursor catacombs in hopes of turning the Planetary defense grid on to defend the planet from the foreseeable future. Veger hoped to harness Jak's purity to awaken ancient Precursor technology, and managed to kidnap him intermittently before losing him to a new rebel movement coined the Underground whose sole purpose was to put young Jak back on the throne where he belonged and re-establish the House of Mar as the ruling dynasty of Haven City. Although Veger stated that he lost young Jak to the Underground, the Shadow (the Underground leader) noted that he found him just "wandering the streets," suggesting young Jak may have escaped by his own power.
At some point during these events, an older version of Jak arrived from a different time zone. Soon after being consoled by the Underground, Kor, an elderly member of the Underground, was assigned as the attendant of young Jak and his pet cracadog. 
The Shadow originally planned for the young child heir to open the Tomb of Mar and pass the Trials of Manhood to gain the Precursor Stone in order to defeat the Metal Head leader, but the tomb refused to admit the kid on the grounds that he was too young to face the tests. Instead, older Jak forced his way through the door of the tomb in an attempt to retrieve the stone, which at the time was viewed as a desecration due to his impurity. After older Jak passed the trials, young Jak vanished: Kor kidnapped him so that he could open the Precursor Stone for himself.

Before The Precursor Legacy
Kor would later be revealed to be the Metal Head leader, disguising himself as an Underground member to sabotage Baron Praxis, who made a deal with him that somewhat neutralized the ongoing war activity. Older Jak sent young Jak into the past with the Shadow, in order to protect him from the danger of Kor.
Young Jak would then be raised into his adolescence under the watchful eye of the Shadow (real name being Samos). Jak grew up in Sandover Village alongside fellow villager Daxter, who became a close acquaintance. He also grew up with Samos' daughter Keira Hagai, who became his main love interest. The events of The Precursor Legacy would take place around ten years after this, when Jak was 15 years old.

The opening cutscene of The Precursor Legacy features Jak—along with his friend, Daxter (who was still in his human form)—straying about Misty Island; a place that was restricted by their watchover Samos. The two entered a large area where two dark figures were levitating in front of a large group of Lurkers, where they secretly observed them telling their apparent army to kill anyone straying from "the village."

Jak and Daxter then continued searching the island, where they were confronted by a large bone armor lurker shortly after the secret observation. The lurker charged the two when Jak quickly threw an activated dark eco canister, disposing of the lurker, but inadvertently knocking Daxter into a pool of dark eco. When Daxter came back out, he was in the form of an ottsel.
Jak then returned to Sandover Village to ask Samos for help. The two then discovered that their only hope of changing Daxter back is finding Gol Acheron, the dark eco sage, who lived far to the north of the continent. Jak then began basic combat and athletic training at Geyser Rock, where he got his heroic start collecting power cells and traveling north.
Jak and Daxter, along with Samos and Keira, later found out while at the Red Sage's hut that Gol Acheron and his sister Maia Acheron had been corrupted by the dark eco they were studying and were trying to activate a Precursor robot to assist them in opening a dark eco silo to flood the world with dark eco. Jak then entered their citadel, freed the captive sages and fought the two in their Precursor robot. Near the end of their battle, Jak discovered light eco, when four towers surrounding the silo opened up and the four colored ecos inside combined, which could change Daxter back (theoretically) or defeat Gol and Maia and save the world. He chose to save the world, and after the battle, Jak opened the ancient Precursor door at the top of the citadel, and discovered the rift gate and rift rider behind it, which would start the events of Jak II.
During The Precursor Legacy, Jak was mute for an unknown reason. Note that young Jak, the kid, from Jak II did not speak either.

Before Jak II

Between the end of The Precursor Legacy and the start of Jak II, Jak, Daxter, Keira, and Samos moved the rift rider and rift gate back to Sandover Village from the location of the large Precursor door. The four are seen studying the artifact in the opening cutscene, where Keira discovered that the Rider somehow interacts with the Ring. Jak was left to find out how to activate it, where he pressed the ruby button encased in the Heart of Mar , which activated the time map. This opened the Gate, which inadvertently released the metal heads from an unknown location and caused a swarm of metal heads to attack Sandover Village, starting the second of the two Metal Head Wars.
Jak then managed to activate the Rider and entered the Gate, where they were sent into the future in Haven City. Upon entering the city, Jak was arrested by a patrol of Krimzon Guards headed by their commander, Erol. Daxter escaped (starting the events of the spin-off game Daxter), while Keira somehow became a mechanic in the city, and Samos was arrested and imprisoned (as his equivalent for that timezone was currently the leader of the Underground but called the "Shadow," and was therefore taken into custody in confusion).
Jak would be imprisoned for two years before being rescued by Daxter at the end of Daxter (game)

Though Jak's appearances are brief, the plot leading up to Jak II concerning Jak's acquisition of dark powers is somewhat significant. During these two years, he was imprisoned and experimented on under the Dark Warrior Program. He went through multiple experiments and injections, changing his previous personality seen in The Precursor Legacy from a quiet, headstrong boy with an apparent mutism disorder, to a bitter, revenge-stricken adolescent. By the events of Jak II, Jak broke away from his mutism.

Jak II


After being rescued by Daxter and escaping from prison, Jak experienced the first display of his dark alter ego(evinced from past experiments) while defeating a squad of guards in the Slums. He was asked to do so by Kor—who was disguised as a human working for the Underground—in order to protect a "very important" child. After defeating the guards, Kor directed Jak to the Underground, a rebel movement waging war against Baron Praxis; Kor noting that its leader, the Shadow, could use fighters like him (Dark Jak). Kor told Jak to find the hideout in a dead-end valley near the city wall, instructing him to ask for Torn

Upon meeting Torn, Jak was at first rejected. After Jak told the leader that he wished to see the "Shadow," Torn gave him the mission "Retrieve banner from Dead Town", in which Jak succeeded; starting initiation missions for membership to the Underground.

From then on, Jak worked with a variety of new characters including Krew, a local smuggler and gang-lord, who had apparent connections with the Underground, as well as Onin, a blind soothsayer who knew of Jak's arrival from the past, and was also able to foresee his future. Others included BrutterKor, Vin, and Sig. Jak later discovered that the strange new world which they were making their way through was actually in the future, and that Haven City was built around Sandover Village, which was now known as Dead Town.
Later in the game, Jak met the Shadow, and discovered it was actually younger Samos. He found Keira and older Samos as well, and upon defeating Kor (who revealed himself to be the Metal Head leader), sent his younger self (the "very important" child) back into the past with the Shadow to grow up safely in Sandover Village, thus repeating the time loop.

Jak 3

Shortly after the events of Jak II, war broke out on the streets of Haven City, as new Krimzon Death Bots took over a vital section of the industrial area of Haven, and a large group of stronger Metal Heads that survived the death of their leader concentrated in the gardens sector of the city (at that point renamed Metal Head city). Veger saw this as an opportunity to rid Haven City of Jak, and therefore found him guilty in association with Krew, who compromised Haven City's security which they thought let the metal heads into the city. Veger, on behalf of the Grand Council of Haven City, banished Jak to the Wasteland for life.Distraught, only accompanied by Pecker and Daxter, Jak began looking for salvation in the midst of the desert. He eventually fainted in exhaustion, and having the beacon given to him by Ashelin just before their departure, was found by the king of Spargus, named Damas.

Jak, along with Daxter and Pecker, were taken into Damas' sanctum where they were bathed and Jak's clothing was reduced and his hair cut. Jak nearly died, as Damas noted he was preparing to have his monks pray for him. Jak fought in arena matches to prove himself worthy of keeping, where he eventually earned citizenship to Spargus, and became an official "wastelander." During this process he met Sig again, an ally from Jak II, in the Arena of Death, where they were ordered to kill each other under arena rules, though they both withheld the task and were forced to prove their worth to Spargus another way.

Later, Jak was invited back to Haven City by Ashelin. Though he initially refused, he returned to fight in the War for Haven City. Before entering Haven City however, Jak had an encounter with Count Veger, who activated a Precursor robot, although Jak managed to defeat it. Later, after reuniting with Torn, Cyber Errol was revealed to be the leader of the KG Death Bots as well as the surviving Metal Heads, however the greater threat was from the incoming Dark Maker ship, which Errol sought to control in order to destroy the planet.
In order to destroy the ship, Jak needed to activate the Planetary Defense System by accessing the catacombs near the ruins of the Mar Memorial Stadium. Damas answered Jak's call for help, but was crushed under their vehicle when a blast overturned it, inadvertently revealing that Damas was Jak's father in the final moments of his life. Jak continued through the catacombs, activating the Planetary Defense System and traveled to the Dark Maker's ship to stop Cyber Errol, who escaped in a terraformer before the ship was destroyed. Returning to the Wasteland, Jak defeated Errol and his terraformer. The Precursors, revealed to be ottsels, asked him to come with them to protect the universe. He declined the offer due to the inseparable nature between Jak and Daxter similarly witnessed in the opening cutscene in the beginning of the game (when Daxter stayed behind with Jak in the Wasteland). It is also revealed that Jak's birth name was in fact Mar leaving many fans to speculate on whether Jak is the actual "Mar" who built Haven City, or if he is just of the same lineage and named after the famous figure.

Omniverse History:

Jak's Anger - Jak's first intro to the Omniverse in general. He's found in the Nexus so far.
Lingering Darkness- Jak summons Daxter to the Omniverse and unintentionally run into Dark Link and his fairy, Ivan.
The Ghost and Fountain- Jak and Daxter accompanies Dark Link, Sarah Kerrigan and a group of stormtroopers and Miranda Frost to Coruscant.
Cinnabon Island Arc- Jak and Daxter go take a trip to Cinnabon Island.
DA" 15- Jak Gets his nickname "Dynamite Kid" and a ton of fans from this. #DA15 Underdog, Jak Mar.
A criminal elf, A Street Artist and a Ninja walk into a bar- Jak, Daxter, Torn,Delsin Rowe, and Doctor Mcninja all fight off ninjas that came from the tangled greens.
Let the Fire Burn- Jak kills two stormtroopers, accompanied by Torn and Daxter.
LARA CROFT AND THE VALKYR, KEY TO EVERYTHING- Jak, Torn and Daxter meet Lara Croft in the Endless Dunes. 
Destined Paths: A strange twist of fate:  Jak, Daxter and Torn end up in the Tangled Greens.
War and Famine in the Green [Horseman]- Jak, Daxter and Torn meet up with the Horsemen via dune buggy and help Retane, Shang, Athelos and his children fight off a unfamiliar threat. 
Behind the Curtains(New Babylon)- Jak comes along with Victor Wolfe, Shay, and Anges. Jak gets killed by said stormtrooper.
Orange Lightnin'- Daxter requests assistance to Avenge Jak's death with Demetri. 
Colosseum Round 1: Jak Mar vs Dante- Jak meets a new ally named "Tony Redgrave" better known as Dante in the Colosseum. The fight occurs in a omniverse themed fight and Dante wins, leaving Jak unconscious. However, Jak and Dante become good friends and allies over time. 
The path to New Babylon- Daxter and Demetri attack New Babylon to get revenge on Victor Wolfe. 
Sackboy... in the tangled web- Jak meets Sackboy, who thinks he knows him. 
Hero's Graveyard- Jak dons the god of war blades and meets a lot of folks trying to save the spirit. 
You will be reborn- Jak meets up with Dante to fight giant demons in the Pale moons together.
Passing through Shadows- See above
Some like it hot- Jak meets a budding villain in in the omniverse named Lord Dominator and Mysterio.
There are No Lines- Jak is forced into a experiment by Erol who he accidently summoned.
Putting out the Call- Jak is called to save the Omniverse by Dr. Regal.
Descent-  Jak teams up with Lord Zedd, Desman, Morene and Dante to save Coruscant from Nebula.
DA' 17'- Dynamite Kid is back again. 
Torn's Big Break- Torn is in prison and uses his wits to try and escape a Coruscant Prison. Jak, Desman and Ash team up to save him but end up dying.
Desman's Paying, Obviously.- Jak freaks out about losing Daxter and Torn and almost goes on a killing spree, bringing the Dark King to play.

Character Personality:
Jak changes notably as a character over the course of the series. During The Precursor Legacy, he is presented as brave and curious, willing to step into dangerous situations given the need. The most notable feature of his personality in the beginning was his apparent mutism. In Jak II, he breaks away from his mutism, and after being subject to dark eco treatments for two years at the hands of Baron Praxis, his main basis becomes revenge, and he became angry and reckless—this is exacerbated by the presence of dark eco in his body. He also takes some enjoyment in killing metalheads and a fondness for guns. Nonetheless, Jak does retain some heroic personality traits. In Jak 3, where he gained light eco powers to balance the dark eco, he becomes less angry and more mature; which was further aided by the death of his father later on. In Jak X: Combat Racing, he turned into somewhat of a relaxed character, though his final encounter with Mizo shows that the anger still exists under a calmer exterior.
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Proficiencies and Powers:

Physical Proficiency  (1000), 
Ranged Proficiency(1000)
Debuff(1000)
Healing- (3000)
Homing(600)
Area Attack(600)
Master Acrobat (400)
Basic Super Jumping (300),
Shapeshifting (1400)
Time Manipulation (800),
 Flight (1800)

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Base Form:
ATK: 5
SPD: 3
DEF:2
TEC: 3

T1: Dark Jak Power-up (1000) or Light Jak (1000)
  Tier One Powerup-  (Natural Claws, Physical Strength, Master Acrobat, Requires Dark Eco, Ranged Proficiency and Area Attack Proficiency and Debuff)

This powerup allows Jak to change to his alternative form, a dark beast with a hunger for blood etc, he also uses his claws to scratch his enemies but also he uses dark eco while in this form. His strength grows while in this form while used for offensive. 

ATK: +2
DEF: +1
SPD: +2
TEC: +1

Dark Jak Powerup Stats:
ATK: 5
DEF:3
SPD: 5
TEC:4

TIER 2 Dark Jak: Insanity Jak or Feeding the Beast

ATK: 10
Def: +3
Spd: +5
Tech: +4


TIER 1 Super Move- Dark Bomb
Requires Physical Strength, Slam, Area Attack Proficiency) 300 OM- Dark Jak jumps up in the air and aims his fist toward the ground, causing a shockwave of dark eco to spread across the ground, pushing back an enemy about 15 feet. It takes Dark Jak about a few seconds to jump and hit the ground.

TIER 1 LIGHT JAK- 1000 OM Jak's Defensive form, taking the form of a light bluish angel form with translucent wings on his back. 
Attack: NA

Defense: +2
Speed: +1+ 1(First stat increase)= +2
Tech: +2

Light Jak full
Attack: 3
Defense: 5
Speed: 4
Tech:5

TIER 2 LIGHT JAK- 


Attack: 7
Def: 5
Spd: 5
Tec: 4

LIGHT JAK T2 FULL
Attack: +10
Def: +10
Spd:+9
Tech: +9
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[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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#10
Personalities:


Dark Jak/Dark King (in later forms)

[Image: image_by_blueeyedwoman-dcistzs.jpg]


Light Jak/ The Nobel Hero (In later forms)
[Image: oNAS6Nu.png]


[Image: Darkdata.png]Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)[Image: hVDTXBF.gif](Thanks Ezzy!)

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