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Marisa Kirisame

Name: Marisa Kirisame
Spent OM: 25,000
Proficiencies (4200); Physical Strength (1000), Ranged (1000), Area Attack (600), Debuff (1000), Homing (600)
Powers (10600/12000); Flight (1800), Mimic (2800), Burst movement (800), Master Acrobat (400), Basic Teleportation (1500), Advanced Enhanced Senses (1700), Insight (1600)
Moves (3500); Broom (300), Danmaku (300), Love-sign Mini spark (300),  Magical flask (300), Thief (300), Smoke bomb (300), Rocket launcher (900)
Super Moves (1400); Love sign "Master Spark" (600); Lovely! Ms. Hanako of the toilet (800)
Transformations (0);
Assists (0);
Items (100); Moble Dataverse Device (100), Communicator (earned from the NB quest) (0)
Artefacts(0): None
Consumed OM (0); (for consumed items or OM permanently lost from respecs, etc)
Bases (1000); Kirisame magic shop (based in Nippur, in the endless dunes)
Unlocks (5000); Stat Upgrade I (1000), Stat upgrade II (2000), tier 1 powers cap (2000)
Base stats:
ATK: 5
DEF: 0
SPD: 4
TEC: 3
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"

Quote: Marisa is a human since I've heard that some people have thought she was a fairy.
Marisa Kirisame the ordinary magician wasn't always a magic user; she lived in the human village with her father. After a few years, she breaks ties with her father for reasons she and a few people won't share (those being kourin, Mima, her father, and herself). She headed outside of the village to learn magic taking the chance of being eaten by youkai only to be found by the vengeful spirit Mima. She got her Mini-hakkero (aka a magical furnace that is a trigram) from kourin as a gift.

Mima took her under her wing teaching her for a good few years before Marisa struck out on her own to become a fully competent magician. She during the time as an apprentice to Mima became really good friends with Reimu. Marisa has been to Makai on a trip with Mima. her first major incident resolution was the scarlet mist incident where a vampire covered gensokyo with a scarlet mist. Then incidents started to happen left and right from when it was a eternal night, to going to the moon.

Marisa is in her late 20's-30's and is just short.

[Image: marisa_kirisame_by_ta_na-d8yg35c.png][Image: touhou___kirisame_marisa_yellow_by_paper...677yqh.png]
Marisa wears black because she believes that is what magicians should wear and black is good at keeping stains from showing. Marisa is officially 130 cm with a seemingly endless number of changes to her outfit and hair since sometimes she could wear a star on her hat and other times it could be a different colored bow.

Marisa is informal and condinsinding to but a few select people she respects greatly (that isn't to say she can't make friends its just she will usually put on a play as being someones friend). Mima being the most respected person she knows and the only one who has a title of honor from her. She has kleptomania and a severe case of lying (even though she is terrible at it and doesn't even try. She is also a burglar and magician by trade. She apparently has a fair hatred for the humans in the village (mostly her father but she does care somewhat for the villagers its just she hides it.)  and has a great enjoyment of the outdoors showing in her home of choice in a forest that few live in (besides the usual fairies and youkai).

Combat style
"Danmaku is all about firepower"
Marisa kirisame is all about big flashy battles and attacks. This shows up in her style of combat with her usually being a strong, fast-moving choice for players. She won't murder anyone should she win in most cases due to having no real situations really back home where she had to kill something. In any case, she will most likely anger or at least tick people off with her playful style of combat. In any case, she will zip around, use flight, etc all while attacking if possible (and if not she will use like master spark and spells like that to deal with people.)
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"

Proficiency's/ powers
Flight: Marisa knows how to fly as per the norm in gensokyo.
Physical strength: Marisa is incredibly strong for being an ordinary human
Ranged: She is an extremely proficient mage for her age
Area attack: Marisa has a few magic attacks that are pretty wide.
Debuff: Marisa is a thief and this is required to use others moves so... yea
Burst movement: When she wants to move quicker around a battle.
Master Acrobat: She knows how to Parkour as the term is used.
Mimic: Marisa's Secondary occupation besides being a magician and a store owner is a thief, so don't be surprised when she uses your own tricks against you
Homing: Marisa now possess some stuff that can home in on people
Teleportation (basic): With the power of something (not really sure) Marisa can now teleport around the battlefield

Danmaku (300) (requires ranged proficiency)

 Gensokyo's way of fighting. They take the shape of light lasers a inch in length when flung, fire at the speed of a bullet (from two orbs next to her, they can’t break), and she fires two at a time. She can fight for hours if need be and it is not very powerful on its own akin to that of a slap. The distance is 30 feet at maximum and the concentration needed is small.

Broom (300) (Requires Physical Strength)

 Marisa carries around a 5ft broom that is made from bamboo. It is enchanted so it does not break and Marisa uses it to bat people away if they get too close to her. It's not very heavy and doesn't do much damage, it's mostly just used to keep people away from her. Though it is capable of leaving some minor scratches or cuts if it makes contact with skin. Swinging the broom around doesn't require much concentration, it's a broom, but her arms might get tired eventually.

Magical flask (300) (requires ranged proficiency, area attack proficiency.)

Marisa has five magical explosive flasks at any one time (in her apron). They are five inches in height and two inches in width; with a stopper at the top and fly at the speed of a fairly good toss (about 20-30 mph) with a max range of 25 feet. They have an explosive radius of 10 feet and will explode if they hit the ground or a target but not on her body (and can explode any time once out of her grasp). She can’t toss them all at once and she must spend a couple seconds to grab another flask before throwing it. This isn’t a very exhausting attack nor is it very concentration heavy. the explosions are very weak except for the epicenter where it does moderate damage.

Love-sign mini spark(300) (requires ranged, area attack)

Marisa stops in place whether it’s in flight or on land and pulls out her mini hakkero and charges it up for three seconds before firing a 5 meter in diameter and 20 meter long beam in distance, before it peters out; and it moves at the speed of 30 mph. Marisa needs full concentration on the spell and it's quite exhausting to use. This is a fairly strong attack that is dependent on Marisa's current atk stat. The mini hakkero only has fuel to use this four times before she has to spend time out of combat to refuel it.

Smokebomb (300) (requires ranged, area attack, debuff)
Marisa carries around ten black canaster shaped smoke bombs. to activate one, the pin needs to be pulled before getting dropped onto the ground which takes about three seconds on average to pull one out. Marisa doesn't need to pull the pin immediately and can wait to do so or even put it away if she so desires. There is enough smoke for ten seconds and the area is roughly twenty feet in diameter (as it's a gas it will spread out to fit into the area given. The smoke makes it almost impossible to see through the smoke without the help of enhanced senses or what not.

Rocket launcher (900) (requires homing, ranged, area attack)
Marisa carries around a black boxy rocket launcher with four rocket pods. It takes five seconds to rest the launcher on her shoulder and flip down the lid to be even able to fire it. To reload it takes 10 seconds to reload all four pods with a single rocket. Damage wise each rocket deals moderate damage (enough to blow a hole in a brick wall with fair ease). Each rocket moves at a average of 50 mph The rocket launcher has two modes Normal and Homing. Normal is where she can press the trigger and a single rocket comes out in a straight line for 50 feet before exploding (either by hitting something or running out of fuel and hitting the ground.) It takes 2 seconds before she can fire a new rocket. This is affected by quick movements giving a loss of accuracy.

Homing allows her to decide how many rockets she wants to fire upon up to four targets. She may split up the rockets however she wishes (example being shooting three rockets at one target) it takes 5 seconds of constant knowledge of there position for the rocket launcher to lock onto there signature (via enhanced senses, peripheral vision, etc.) then she fires the rockets at the target/targets. Each rocket has 50 feet of fuel and follows the target, while unable to make sharp turns they still turn pretty well. less affected by movement than the normal mode. 

Love sign "master spark" (600) (tier 1 super offensive) (requires Ranged, Area attack)

   By standing in place and charging for around 5 seconds, Marisa concentrates her energy into her Mini-hakkero in the form of a powerful beam of magical energy (rainbow colored). The beam's direction is marked out by a thin beam of harmless light for about 3 seconds before it is fired. When it is fired, the beam is about 10 meters in diameter and 40 meters in range before it peters out. It advances at about the speed of a gently thrown object. The beam continues firing for about 5 seconds, after which it "closes" back into the original harmless beam of light then dissipates. Marisa can't move or perform other actions while using or charging this attack, and she feels fairly winded after its use.

Thief (300) (requires burst movement, debuff, physical strength, mimic)

Marisa steals things by using burst movement to physically yank it from where ever it is at on the person (most of the times it will be in the opponents hands). It takes a max of 5 seconds to get ready to steal a item  (though she can move around but it takes most of her concentration to prepare). Once she has charged up she must go through with the burglary. She may take one item of her choice  (not a consumable or a artifact) for 1 minute if she succeeds in stealing something. Once the minute has passed the item will teleport back to the person she stole it from. The person may resummon the stolen item if it is something they normally can do (the time is the same as the move/item specifies); and anyone else may redraw there weapon after using a fairly small amount of concentration for 20 seconds. This is extremely heavy in concentration (for the initial burglary), (not to the point she can’t move around) and about medium in energy usage (akin to doing somewhat hard labor for half a hour). For a super move the opponent if the minute is not up and they don't have the original or a copy of the original; they will make a replica of the weapon or item used and once the super move has finished it will shatter into a million pieces like a glass mirror being shattered. Note, she will use the stolen item or a replica for the super move and requires the proficiency's, powers, level, sp, and mimic requirements to use a super move from the opponent's move pool.

Lovely! Ms. Hanako of the toilet. (tier 2 super offensive) (800) (requires physical strength, teleportation, debuff)
Marisa will get up close to a single opponent before picking them up and tossing them in the air using her broom stunning them if they hit the target. Once they are in the air, she will start to spin rapidly like a top for about five seconds before they get sent into the distance about 50 feet. Before they land a bathroom stall will appear near there landing area and ghostly blue hands will come out to drag the unwitting target into the stall and drown them for a few seconds. while this is happening Marisa will appear near the stall to slam the door shut. The target will then appear right near Marisa drenched in filthy toilet water, with marks on there body at the very least.

As an fodder thing, people can potentially see a young Japanese school girl that is pale, with short black hair, wearing a white button up shirt and a red skirt as the thing that drowns them.
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"

Mimi-chan (c-lister)
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A sentient female ICBM marisa won and the prize she asked for was a weapon. Sadly she doesn't know how to use the ICBM yet.

Alice Margatroid (B-lister)
[Image: latest?cb=20121008112646&path-prefix=protagonist]
Nitori Kawashiro: (B-Lister)
[Image: Kawashiro.Nitori.600.597395.jpg]
Nitori is a friend to Marisa who is also a very techy person having run a engineering business in Coruscant before she packed up shop and left with Marisa to the Endless dunes to help her finish up the rebuilding process.

Potential NPC's:
Narumi Yatadera
Patchouli Knowledge (if Remilia doesn't get them first and even then i'll hand them over if they want her)
Tsuchinoko (because Marisa needs all the pets)
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"

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